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An Affective Model for Inter-generational Social Games


Authors: J. Lin, Z. Shen, and Ailiya
Title: An Affective Model for Inter-generational Social Games
Abstract: Inter-generational games provide a lot of benefits for elderlies’ life. When playing those games, players’ emotional statuses are also very difficult to be detected and observed. In order to identify player’s emotions and to compute the intensity of emotions, we propose a novel method, based on OCC emotional theory and Fuzzy Cognitive Maps model, to compute affects according to internal goal desirability of players and external event consequence of the game world. Two case studies are provided to illustrate the modeling and simulating process in this paper. The result shows that in some degree emotions can be predicted and computed by this method during the game.
Keywords: Fuzzy cognitive maps; Affective model; Elderly entertainment; Inter-generational game
Journal Name: International Journal of Information Technology, vol. 19, no. 1
Publisher: Singapore Computer Society
Year: 2013
Accepted PDF File: An_Affective_Model_for_Inter-generational_Social_Games_accepted.pdf
Permanent Link: http://www.intjit.org/journal/volume/19/1/191_1.pdf
Reference: J. Lin, Z. Shen, and Ailiya, “An affective model for inter-generational social games,” International Journal of Information Technology, vol. 19, no. 1, pp. 1–19, 2013.
bibtex: 
@article {LILY-j3,
   author	= {Lin, Jun and Shen, Zhiqi and Ailiya}, 
   title	= {An Affective Model for Inter-generational Social Games}, 
   journal	= {International Journal of Information Technology}, 
   year		= {2013},  
   volume	= {19}, 
   number	= {1}, 
   pages	= {1-19},
   publisher 	= {Singapore Computer Society}, 
}